The Come-Out Phase
- Place a bet on the Pass Line or Don’t Pass Line. Dice move around the table clockwise.
- Rolls of 7 or 11 mean Pass Line Bets win and Don’t Pass Line Bets lose.
- On rolls of 2 or 3, Pass Line Bets lose and Don’t Pass Line bets win.
- Rolls of 12 mean Pass Line Bets lose, but Don’t Pass Line Bets push (your bet stays on the table).
- Hardways and Place Bets are off on the come-out roll, unless you request them on.
- Rolls of 4, 5, 6, 8, 9, or 10 establish the Point, and the round proceeds to the Point phase.